Computer
Dusting for science: motivation and participation of digital citizen science volunteers
Proceedings of the 2011 iConference
Gamification. using game-design elements in non-gaming contexts
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Dynamic changes in motivation in collaborative citizen-science projects
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Gamification: designing for motivation
interactions
Supporting content curation communities: The case of the Encyclopedia of Life
Journal of the American Society for Information Science and Technology
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Increasingly, games are being incorporated into online citizen science (CS) projects as a way of crowdsourcing data; yet the influence of gamification on volunteer motivations and engagement in CS projects is still unknown. In an interview study with 8 CS volunteers (4 from Foldit, 4 from Eyewire), we found that game elements and communication tools are not necessary for attracting new volunteers to a project; however they may help to sustain engagement over time, by allowing volunteers to participate in a range of social interactions and through enabling meaningful recognition of achievements.