DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
A taxonomy of ambient information systems: four patterns of design
Proceedings of the working conference on Advanced visual interfaces
Peripheral tangible interaction by analytic design
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Touch-display keyboards: transforming keyboards into interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing eyes-free interaction
HAID'07 Proceedings of the 2nd international conference on Haptic and audio interaction design
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part I
Do not disturb: physical interfaces for parallel peripheral interactions
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Exploring peripheral interaction design for primary school teachers
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
StaTube: facilitating state management in instant messaging systems
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
FireFlies: supporting primary school teachers through open-ended interaction design
Proceedings of the 24th Australian Computer-Human Interaction Conference
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When executing one task on a computer, we are frequently confronted with secondary tasks (e.g., controlling an audio player or changing the IM state) that require shifting our attention away from the actual task, thus increasing our cognitive load. Peripheral interaction aims at reducing that cognitive load through the use of the periphery of our attention for interaction. In previous work, token- or tag-based systems alongside wearable and graspable devices were the dominant way of interacting in the periphery. We explore touch and freehand interaction in combination with several forms of visual feedback. In a dual-task lab study we found that those additional modalities are fit for peripheral interaction. Also, feedback did not have a measurable influence, yet it assured participants in their actions.