Unencumbered 3D interaction with see-through displays
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
A prototype of landmark-based car navigation using a full-windshield head-up display system
AMC '09 Proceedings of the 2009 workshop on Ambient media computing
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Interactive vehicle windows can enrich the commuting experience by being informative and engaging, strengthening the connection between passengers and the outside world. We propose a preliminary interaction paradigm to allow rich and un-distracting interaction experience on vehicle side windows. Following this paradigm we present a prototype, the Car iWindow, and discuss our preliminary design critique of the interaction, based on the installation of the iWindow in a car and interaction with it while commuting around our campus.