The Importance of Homes in Technology Research
CoBuild '99 Proceedings of the Second International Workshop on Cooperative Buildings, Integrating Information, Organization, and Architecture
Domestic Routines and Design for the Home
Computer Supported Cooperative Work
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The power-aware cord: energy awareness through ambient information display
CHI '05 Extended Abstracts on Human Factors in Computing Systems
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Location-dependent information appliances for the home
GI '07 Proceedings of Graphics Interface 2007
Deploying research technology in the home
Proceedings of the 2008 ACM conference on Computer supported cooperative work
Participatory design for sustainable campus living
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Time, ownership and awareness: the value of contextual locations in the home
UbiComp'05 Proceedings of the 7th international conference on Ubiquitous Computing
AmI'11 Proceedings of the Second international conference on Ambient Intelligence
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How does the placement of an ambient persuasive display for modifying energy consumption in the household change over a period of six months? There is limited knowledge about where individuals place such displays in their private households. Location is essential for the sustainable usage of persuasive displays. There is a need to gain insights into the placement decisions of users. We gathered this information in two studies. First, we did a requirement study to collect data where participants would potentially place a display. Second, we conducted a long-term household study to review the actual placement. Participants sent us pictures of their positioning at the beginning and the end of the study. It revealed minimal changes in the position of the displays, but that the choice of position is a very intentional one. We point out our findings and the benefit of this knowledge for the development of ambient persuasive displays.