Learning from Labeled and Unlabeled Data using Graph Mincuts
ICML '01 Proceedings of the Eighteenth International Conference on Machine Learning
Cheating: Gaining Advantage in Videogames
Cheating: Gaining Advantage in Videogames
Mining for Gold Farmers: Automatic Detection of Deviant Players in MMOGs
CSE '09 Proceedings of the 2009 International Conference on Computational Science and Engineering - Volume 04
Link Prediction Across Multiple Social Networks
ICDMW '10 Proceedings of the 2010 IEEE International Conference on Data Mining Workshops
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The term 'Gold Farmer' refers to a class of players in massive online games (MOGs) involved in a set of interrelated activities which are considered to be deviant activities. Consequently these gold farmers are actively banned by game administrators. The task of gold farmer detection is to identify gold farmers in a population of players but just like other clandestine actors they not labeled as such. In this paper the problem of extending the label of gold farmers to players which are not labeled as such is considered. Two main classes of techniques are described and evaluated: Network-based approaches and similarity based approaches. It is also explored how dividing the problem further by relabeling the data based on behavioral patterns can further improve the results