Follow the mob: an innovative approach for roaming characters in MMO games

  • Authors:
  • Dario Maggiorini;Samuele Panzeri;Laura Anna Ripamonti;Jouni Ikonen

  • Affiliations:
  • University of Milano, Milano, Italy;University of Milano, Milano, Italy;University of Milano, Milano, Italy;Lappeenranta University of Technology, Lappeenranta, Finland

  • Venue:
  • Proceedings of the 11th Annual Workshop on Network and Systems Support for Games
  • Year:
  • 2012

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Abstract

In modern Massively Multiplayer Online Games, Non Playing Characters (NPCs) moving on the battlefield play a key role in term of user experience: many time players are required -- alone or in groups -- to fight or avoid them in order to progress in experience. Unfortunately, standard NPCs behavior, i.e., patrolling between rally points, does not put a significant challenge to players once its deterministic movement pattern is discovered. This paper addresses the problem of defining a smart, more challenging, and natural movement model for NPCs.