LightCluster: clustering lights to accelerate shadow computation

  • Authors:
  • Daniel Wiesenhütter;Andreas Klein;Alfred Nischwitz

  • Affiliations:
  • Munich University of Applied Sciences;Munich University of Applied Sciences;Munich University of Applied Sciences

  • Venue:
  • ACM SIGGRAPH 2013 Posters
  • Year:
  • 2013

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Abstract

Shadows are an important part of a visualization and give the viewer supplemental details about the appearance of objects. In real-time rendering, shadow mapping [Williams 1978] is a popular approach to compute shadows. However, a shadow map must be computed for each light and thus, the memory and the computation time increases with the number of lights.