Rendering antialiased shadows with depth maps
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Casting curved shadows on curved surfaces
SIGGRAPH '78 Proceedings of the 5th annual conference on Computer graphics and interactive techniques
Shadow map bias cone and improved soft shadows: Disney bonus section
ACM SIGGRAPH 2006 Courses
Enhancing X3D for advanced MR appliances
Proceedings of the twelfth international conference on 3D web technology
Real-time, all-frequency shadows in dynamic scenes
ACM SIGGRAPH 2008 papers
Quality scalability of soft shadow mapping
GI '08 Proceedings of graphics interface 2008
Soft irregular shadow mapping: fast, high-quality, and robust soft shadows
Proceedings of the 2009 symposium on Interactive 3D graphics and games
Proceedings of the Conference on High Performance Graphics 2009
Efficient ray traced soft shadows using multi-frusta tracing
Proceedings of the Conference on High Performance Graphics 2009
Perceptual influence of approximate visibility in indirect illumination
ACM Transactions on Applied Perception (TAP)
Real-Time Soft Shadows Using Temporal Coherence
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part II
ACM SIGGRAPH ASIA 2009 Courses
Efficient sparse voxel octrees
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games
Interactive hair rendering under environment lighting
ACM SIGGRAPH 2010 papers
Screen-space Percentage-Closer Soft Shadows
ACM SIGGRAPH 2010 Posters
A first person avatar system with haptic feedback
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
Visual acceptance evaluation of soft shadow algorithms for virtual TV studios
Proceedings of the 13th International Conference on Humans and Computers
Enhancing realism of mixed reality applications through real-time depth-imaging devices in X3D
Proceedings of the 16th International Conference on 3D Web Technology
Proceedings of the 2011 SIGGRAPH Asia Conference
Screen space anisotropic blurred soft shadows
ACM SIGGRAPH 2011 Posters
ACM SIGGRAPH 2012 Courses
EGSR'09 Proceedings of the Twentieth Eurographics conference on Rendering
Interactive, multiresolution image-space rendering for dynamic area lighting
EGSR'10 Proceedings of the 21st Eurographics conference on Rendering
Fast percentage closer soft shadows using temporal coherence
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
Fast light-map computation with virtual polygon lights
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
High resolution sparse voxel DAGs
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
LightCluster: clustering lights to accelerate shadow computation
ACM SIGGRAPH 2013 Posters
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology
ACM SIGGRAPH 2013 Courses
Somatosensory interaction for real-time large scale roaming
Proceedings of the 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Exponential soft shadow mapping
EGSR '13 Proceedings of the Eurographics Symposium on Rendering
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