ArtDefo: accurate real time deformable objects
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Physically Based Models with Rigid and Deformable Components
IEEE Computer Graphics and Applications
CVRMed-MRCAS '97 Proceedings of the First Joint Conference on Computer Vision, Virtual Reality and Robotics in Medicine and Medial Robotics and Computer-Assisted Surgery
A New Tool for Surgical Training in Knee Arthroscopy
MICCAI '02 Proceedings of the 5th International Conference on Medical Image Computing and Computer-Assisted Intervention-Part II
GI '04 Proceedings of the 2004 Graphics Interface Conference
Tactile VR for hand-eye coordination in simulated PTCA
Computers in Biology and Medicine
SIGGRAPH Asia 2011 Sketches
Cubical Mass-Spring Model Design Based on a Tensile Deformation Test and Nonlinear Material Model
IEEE Transactions on Visualization and Computer Graphics
A virtual-reality training system for knee arthroscopic surgery
IEEE Transactions on Information Technology in Biomedicine
Image-driven virtual simulation of arthroscopy
The Visual Computer: International Journal of Computer Graphics
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Minimally invasive arthroscopic surgery has replaced the common orthopaedic surgery procedures on joints. However it demands from surgeons to acquire very different motor-skills for using special miniature pencil-like instruments and cameras inserted through little incisions on the body while observing the surgical field on a video monitor. Training in virtual reality is becoming an alternative to traditional surgical training based on either real patients or increasingly difficult to procure cadavers. In this paper we propose solutions for simulation in virtual environments a few basic arthroscopic procedures including incision of the arthroscopic camera, positioning of the instrument in front of it, as well as using scissors and graspers. Our approach is based on both full 3D simulation and haptic interaction as well as image-based visualization and haptic interaction.