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ICIAP '97 Proceedings of the 9th International Conference on Image Analysis and Processing-Volume I - Volume I
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ACM SIGGRAPH 2004 Papers
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ACM SIGGRAPH 2009 papers
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Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
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Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
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ACM SIGGRAPH 2010 papers
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Proceedings of the 2010 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
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ACM SIGGRAPH 2011 papers
Robust interactive cutting based on an adaptive octree simulation mesh
The Visual Computer: International Journal of Computer Graphics - CGI'2011 Conference
A Hexahedral Multigrid Approach for Simulating Cuts in Deformable Objects
IEEE Transactions on Visualization and Computer Graphics
Hybrid distance field computation
VG'01 Proceedings of the 2001 Eurographics conference on Volume Graphics
Efficient collision detection for brittle fracture
EUROSCA'12 Proceedings of the 11th ACM SIGGRAPH / Eurographics conference on Computer Animation
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Composite finite elements (CFEs) based on a hexahedral discretization of the simulation domain have recently shown their effectiveness in physically based simulation of deformable bodies with changing topology. In this paper we present an efficient collision detection method for CFE simulation of cuts. Our method exploits the specific characteristics of CFEs, i.e., the fact that the number of simulation degrees of freedom is significantly reduced. We show that this feature not only leads to a faster deformation simulation, but also enables a faster collision detection. To address the non-conforming properties of geometric composition and hexahedral discretization, we propose a topology-aware interpolation approach for the computation of penetration depth. We show that this approach leads to accurate collision detection on complex boundaries. Our results demonstrate that by using our method cutting on high-resolution deformable bodies including collision detection and response can be performed at interactive rates.