Labeling images with a computer game
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
IMAGINATION: a robust image-based CAPTCHA generation system
Proceedings of the 13th annual ACM international conference on Multimedia
Peekaboom: a game for locating objects in images
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
LabelMe: A Database and Web-Based Tool for Image Annotation
International Journal of Computer Vision
A comparative evaluation of interactive segmentation algorithms
Pattern Recognition
The Pascal Visual Object Classes (VOC) Challenge
International Journal of Computer Vision
Toward automated evaluation of interactive segmentation
Computer Vision and Image Understanding
Context-Aware Saliency Detection
IEEE Transactions on Pattern Analysis and Machine Intelligence
Shape sharing for object segmentation
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part VII
Ask'nSeek: a new game for object detection and labeling
ECCV'12 Proceedings of the 12th international conference on Computer Vision - Volume Part I
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We introduce a new algorithm for image segmentation based on crowdsourcing through a game : Ask'nSeek. The game provides information on the objects of an image, under the form of clicks that are either on the object, or on the back-ground. These logs are then used in order to determine the best segmentation for an object among a set of candidates generated by the state-of-the-art CPMC algorithm. We also introduce a simulator that allows the generation of game logs and therefore gives insight about the number of games needed on an image to perform acceptable segmentation.