Identifying fixations and saccades in eye-tracking protocols
ETRA '00 Proceedings of the 2000 symposium on Eye tracking research & applications
Qualitative and quantitative scoring and evaluation of the eye movement classification algorithms
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications
An augmented reality interface to contextual information
Virtual Reality - Special Issue on Augmented Reality
KinectFusion: Real-time dense surface mapping and tracking
ISMAR '11 Proceedings of the 2011 10th IEEE International Symposium on Mixed and Augmented Reality
Measuring and visualizing attention in space with 3D attention volumes
Proceedings of the Symposium on Eye Tracking Research and Applications
Sensing visual attention using an interactive bidirectional HMD
Proceedings of the 4th Workshop on Eye Gaze in Intelligent Human Machine Interaction
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This paper presents a system for real-time analysis of 3D gaze data arising in mobile applications. Our system allows users to freely move in a known 3D environment while their gaze is computed on arbitrarily shaped objects. The scanpath is analysed fully automatically using fixations and areas-of-interest -- all in 3D and real time. Furthermore, the scanpath can be visualized in parallel in a 3D model of the environment. This enables to observe the scanning behaviour of a subject. We describe how this has been realized for a commercial off-the-shelf mobile eye tracker utilizing an inside-out tracking mechanism for head pose estimation. Moreover, we show examples of real gaze data collected in a museum.