Digital graffiti: public annotation of multimedia content
CHI '04 Extended Abstracts on Human Factors in Computing Systems
TACO-DTN: a time-aware content-based dissemination system for delay tolerant networks
Proceedings of the 1st international MobiSys workshop on Mobile opportunistic networking
Proceedings of the second ACM workshop on Challenged networks
ACM SIGMOBILE Mobile Computing and Communications Review
Assessing the VANET's local information storage capability under different traffic mobility
INFOCOM'10 Proceedings of the 29th conference on Information communications
Locus: a location-based data overlay for disruption-tolerant networks
Proceedings of the 5th ACM workshop on Challenged networks
PERCOM '11 Proceedings of the 2011 IEEE International Conference on Pervasive Computing and Communications
Floating content for probabilistic information sharing
Pervasive and Mobile Computing
404 not found: a quest for DTN applications
Proceedings of the third ACM international workshop on Mobile Opportunistic Networks
Opportunistic content sharing applications
Proceedings of the 1st ACM workshop on Emerging Name-Oriented Mobile Networking Design - Architecture, Algorithms, and Applications
BeachNet: propagation-based information sharing in mostly static networks
Proceedings of the 3rd Extreme Conference on Communication: The Amazon Expedition
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The Opportunistic Networking Environment (ONE) Simulator is an extensible tool for evaluating protocols and mobility models for delay-tolerant networking. ONE allows easily plugging in mobility models, contact traces, routing modules, applications, and report modules. In this paper, we describe how to instrument the ONE simulator for two content sharing applications: spreading content in waves across mostly stationary nodes and geo-based content sharing between mobile nodes using Floating Content. Both are included in the ONE simulator version 1.5.1.