The metaDESK: models and prototypes for tangible user interfaces
Proceedings of the 10th annual ACM symposium on User interface software and technology
Paper windows: interaction techniques for digital paper
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Going beyond the display: a surface technology with an electronically switchable diffuser
Proceedings of the 21st annual ACM symposium on User interface software and technology
Pull and Push: Proximity-Aware User Interface for Navigating in 3D Space Using a Handheld Camera
Proceedings of the 13th International Conference on Human-Computer Interaction. Part III: Ubiquitous and Intelligent Interaction
PaperLens: advanced magic lens interaction above the tabletop
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Going beyond the surface: studying multi-layer interaction above the tabletop
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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We propose a novel multi-perspective multi-layer interaction using a mobile device, which provides an immersive experience of 3D navigation through an object. The mobile device serves as a window, through which the user can observe the object in detail from various perspectives by orienting the device differently. Various layers of the object can also be shown while users move the device away and toward themselves. Our approach is real-time, completely mobile (running on Android) and does not depend on external sensor/displays (e.g., camera and projector).