The development of technology for collective training: SIMNET, a case history
Human Factors - Training theory, methods, and technology
Developing a large-scale distributed interactive simulation system
WSC '94 Proceedings of the 26th conference on Winter simulation
The close combat tactical trainer program
WSC '93 Proceedings of the 25th conference on Winter simulation
Usability Engineering
Participatory Design: Principles and Practices
Participatory Design: Principles and Practices
Government roles in human-computer interaction
The human-computer interaction handbook
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