Virtual Reality Technology
Using a mobile phone as a "Wii-like" controller for playing games on a large public display
International Journal of Computer Games Technology - Joint International Conference on Cyber Games and Interactive Entertainment 2006
Touch-based user interface for elderly users
Proceedings of the 9th international conference on Human computer interaction with mobile devices and services
The Wiimote and Beyond: Spatially Convenient Devices for 3D User Interfaces
IEEE Computer Graphics and Applications
Using Mobile Phones to Control Desktop Multiplayer Games
SBGAMES '10 Proceedings of the 2010 Brazilian Symposium on Games and Digital Entertainment
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
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User interaction experience has been lately the main focus of the industry of entertainment. High rendered graphics and huge computing process have been lagging behind for paving the way to the user experience interaction in which the way the user gets involved with the system is a key point. For this reason, we present along with this paper an enhancement for video games and museum applications that is able to increase user experience by separating the display from the controller side, using mobile phones as tracking devices. For this purpose, we have implemented a system architecture based on a Bluetooth peer-to-peer model that establishes a strong connection between mobile phones and desktop applications. The utilization of mobile phones has been revealed as a fundamental element in user experience due to its ease of use and its widespread adoption among society, which makes possible to enter the competitive market of entertainment.