On finding minimum routes in a network with turn penalties
Communications of the ACM
Modeling Costs of Turns in Route Planning
Geoinformatica
Using Multi-level Graphs for Timetable Information in Railway Systems
ALENEX '02 Revised Papers from the 4th International Workshop on Algorithm Engineering and Experiments
Computing the shortest path: A search meets graph theory
SODA '05 Proceedings of the sixteenth annual ACM-SIAM symposium on Discrete algorithms
Partitioning graphs to speedup Dijkstra's algorithm
Journal of Experimental Algorithmics (JEA)
A comparison of solution strategies for biobjective shortest path problems
Computers and Operations Research
SHARC: Fast and robust unidirectional routing
Journal of Experimental Algorithmics (JEA)
Combining hierarchical and goal-directed speed-up techniques for dijkstra's algorithm
Journal of Experimental Algorithmics (JEA)
Contraction hierarchies: faster and simpler hierarchical routing in road networks
WEA'08 Proceedings of the 7th international conference on Experimental algorithms
Efficient routing in road networks with turn costs
SEA'11 Proceedings of the 10th international conference on Experimental algorithms
A hub-based labeling algorithm for shortest paths in road networks
SEA'11 Proceedings of the 10th international conference on Experimental algorithms
Computing the fewest-turn map directions based on the connectivity of natural roads
International Journal of Geographical Information Science
Highway hierarchies hasten exact shortest path queries
ESA'05 Proceedings of the 13th annual European conference on Algorithms
Routing directions: keeping it fast and simple
Proceedings of the 21st ACM SIGSPATIAL International Conference on Advances in Geographic Information Systems
Routing directions: keeping it fast and simple
Proceedings of the 21st ACM SIGSPATIAL International Conference on Advances in Geographic Information Systems
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The problem of providing meaningful routing directions over road networks is of great importance. In many real-life cases, the fastest route may not be the ideal choice for providing directions in written/spoken text, or for an unfamiliar neighborhood, or in cases of emergency. Rather, it is often more preferable to offer "simple" directions that are easy to memorize, explain, understand or follow. However, there exist cases where the simplest route is considerably longer than the fastest. This paper tries to address this issue, by finding near-simplest routes which are as short as possible and near-fastest routes which are as simple as possible. Particularly, we focus on efficiency, and propose novel algorithms, which are theoretically and experimentally shown to be significantly faster than existing approaches.