Steady-state VEP-based brain-computer interface control in an immersive 3D gaming environment
EURASIP Journal on Applied Signal Processing
BC(eye): Combining Eye-Gaze Input with Brain-Computer Interaction
UAHCI '09 Proceedings of the 5th International on ConferenceUniversal Access in Human-Computer Interaction. Part II: Intelligent and Ubiquitous Interaction Environments
EEGLAB, SIFT, NFT, BCILAB, and ERICA: new tools for advanced EEG processing
Computational Intelligence and Neuroscience - Special issue on academic software applications for electromagnetic brain mapping using MEG and EEG
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We present a reliable reactive BCI based on steady-state somatosensory evoked potentials (SSSEPs). As the stimulation frequencies are higher than 35 Hz this system ensures no interference with BCIs relying on ERPs or SMR. Hence, the presented system can be combined with other BCIs broadening the bandwidth of communication.