Triangulating a simple polygon in linear time
Discrete & Computational Geometry
GPSR: greedy perimeter stateless routing for wireless networks
MobiCom '00 Proceedings of the 6th annual international conference on Mobile computing and networking
Triangulating Simple Polygons and Equivalent Problems
ACM Transactions on Graphics (TOG)
Routing with guaranteed delivery in ad hoc wireless networks
Wireless Networks
Beacon vector routing: scalable point-to-point routing in wireless sensornets
NSDI'05 Proceedings of the 2nd conference on Symposium on Networked Systems Design & Implementation - Volume 2
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We consider beacons, an analog of geographical greedy routing, motivated by sensor network applications. A beacon b is a point object that can be activated to create a 'magnetic pull' towards itself everywhere in a polygonal domain P. We explore the properties of beacons and their effect on points in polygons, as well as demonstrate polynomial-time algorithms to compute a variety of structures defined by the action of beacons on P. We establish a polynomial-time algorithm for routing from a point s to a point t using a discrete set of candidate beacons, as well as a 2-approximation and a PTAS for routing between beacons placed without restriction in P.