Fundamentals of interactive computer graphics
Fundamentals of interactive computer graphics
An Optimal Algorithm for Finding the Kernel of a Polygon
Journal of the ACM (JACM)
The Power of Non-Rectilinear Holes
Proceedings of the 9th Colloquium on Automata, Languages and Programming
Fast Triangulation of Simple Polygons
Proceedings of the 1983 International FCT-Conference on Fundamentals of Computation Theory
A parallel scan conversion algorithm with anti-aliasing for a general-purpose ultracomputer
SIGGRAPH '83 Proceedings of the 10th annual conference on Computer graphics and interactive techniques
STOC '75 Proceedings of seventh annual ACM symposium on Theory of computing
Decomposing a polygon into its convex parts
STOC '79 Proceedings of the eleventh annual ACM symposium on Theory of computing
Shading of regions on vector display devises
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
Linear time algorithms for visibility and shortest path problems inside simple polygons
SCG '86 Proceedings of the second annual symposium on Computational geometry
Finding the minimum visible vertex distance between two non-intersecting simple polygons
SCG '86 Proceedings of the second annual symposium on Computational geometry
A linear-time algorithm for triangulating simple polygons
STOC '86 Proceedings of the eighteenth annual ACM symposium on Theory of computing
A fast Las Vegas algorithm for triangulating a simple polygon
SCG '88 Proceedings of the fourth annual symposium on Computational geometry
Compliant motion in a simple polygon
SCG '89 Proceedings of the fifth annual symposium on Computational geometry
Polygon triangulation in O(n log log n) time with simple data-structures
SCG '90 Proceedings of the sixth annual symposium on Computational geometry
On solving geometric optimization problems using shortest paths
SCG '90 Proceedings of the sixth annual symposium on Computational geometry
Randomized parallel algorithms for trapezoidal diagrams
SCG '91 Proceedings of the seventh annual symposium on Computational geometry
SODA '91 Proceedings of the second annual ACM-SIAM symposium on Discrete algorithms
ACM Transactions on Graphics (TOG)
Symbolic and Geometric Connectivity Graph Methods for Route Planning in Digitized Maps
IEEE Transactions on Pattern Analysis and Machine Intelligence
The robot localization problem in two dimensions
SODA '92 Proceedings of the third annual ACM-SIAM symposium on Discrete algorithms
Generating triangulations at random
ACM Transactions on Modeling and Computer Simulation (TOMACS)
Efficient Geometric Algorithms on the EREW PRAM
IEEE Transactions on Parallel and Distributed Systems
A fast algorithm for VLSI net extraction
ICCAD '93 Proceedings of the 1993 IEEE/ACM international conference on Computer-aided design
Hierarchical vertical decompositions, ray shooting, and circular arc queries in simple polygons
SCG '99 Proceedings of the fifteenth annual symposium on Computational geometry
Linear-time triangulation of a simple polygon made easier via randomization
Proceedings of the sixteenth annual symposium on Computational geometry
Surface Reconstruction by Multiaxial Triangulation
IEEE Computer Graphics and Applications
Hierarchical triangulation using terrain features
VIS '90 Proceedings of the 1st conference on Visualization '90
3D model metrieval based on volumetric extended gaussian image and hierarchical self organizing map
MULTIMEDIA '06 Proceedings of the 14th annual ACM international conference on Multimedia
Optimizing octree motion representation for 3D animation
Proceedings of the 44th annual Southeast regional conference
Technical Section: Octree-based animated geometry compression
Computers and Graphics
An interactive facial expression generation system
Multimedia Tools and Applications
A Filter-Refinement Scheme for 3D Model Retrieval Based on Sorted Extended Gaussian Image Histogram
MLDM '07 Proceedings of the 5th international conference on Machine Learning and Data Mining in Pattern Recognition
Triangulating input-constrained planar point sets
Information Processing Letters
Robust uniform triangulation algorithm for computer aided design
Computer-Aided Design
Algorithms for memory hierarchies: advanced lectures
Algorithms for memory hierarchies: advanced lectures
Partitioning polygons into tree monotone and y-monotone subpolygons
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
Computational Geometry: Theory and Applications
Algorithms and theory of computation handbook
Computing Multivariate Fekete and Leja Points by Numerical Linear Algebra
SIAM Journal on Numerical Analysis
Computational Geometry: Theory and Applications
Similarity search on time series based on threshold queries
EDBT'06 Proceedings of the 10th international conference on Advances in Database Technology
Beacon-Based algorithms for geometric routing
WADS'13 Proceedings of the 13th international conference on Algorithms and Data Structures
Reprint of: Memory-constrained algorithms for simple polygons
Computational Geometry: Theory and Applications
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