A fast Las Vegas algorithm for triangulating a simple polygon

  • Authors:
  • K. L. Clarkson;R. E. Tarjan;C. J. Van Wyk

  • Affiliations:
  • AT&T Bell Laboratories, Murray Hill, New Jersey;Department of Computer Science, Princeton University, Princeton, New Jersey and AT&T Bell Laboratories, Murray Hill, New Jersey;AT&T Bell Laboratories, Murray Hill, New Jersey

  • Venue:
  • SCG '88 Proceedings of the fourth annual symposium on Computational geometry
  • Year:
  • 1988

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Abstract

We present an algorithm that triangulates a simple polygon on n vertices in &Ogr;(n log* n) expected time. The algorithm uses random sampling on the input, and its running time does not depend on any assumptions about a probability distribution from which the polygon is drawn.