The soul gained and lost: artificial intelligence as a philosophical project
Stanford Humanities Review
interactions
Communications of the ACM - Special issue Participatory Design
Computation and Human Experience
Computation and Human Experience
Handbook of Usability Testing: How to Plan, Design, and Conduct Effective Tests
Handbook of Usability Testing: How to Plan, Design, and Conduct Effective Tests
Informed Consent in the Mozilla Browser: Implementing Value Sensitive Design
HICSS '02 Proceedings of the 35th Annual Hawaii International Conference on System Sciences (HICSS'02)-Volume 8 - Volume 8
Reflective HCI: towards a critical technical practice
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Hi-index | 0.00 |
Designers typically have to operate in the environment of highly interdisciplinary teams. However, at the same time mindsets of project participants frequently remain framed within disciplinary and professional boundaries. We argue that interdisciplinary communication processes can be improved upon by further theorising the differences between disciplinary cultures. Prototyping offers unique opportunities concerning these situational configurations. It allows to make differences productive on the level of practice whose incommensurabilities often preclude integration within the realm of theory and conviction. We thus provide a tentative set of communicative and methodological tools aimed at improving the communicative process in these scenarios. Instead of trying to establish a common language or common toolset, we try to render the dynamic friction between disparate perspectives productive. Our positions are illustrated by discussing them in the context of a case study in the domain of cultural education.