Hitting the target: adding interaction design to agile software development
OOPSLA '02 OOPSLA 2002 Practitioners Reports
AGILE '08 Proceedings of the Agile 2008
A case study of user-centred design in four swiss RUP projects
Advances in Human-Computer Interaction
User-Centered Design and Agile Methods: A Systematic Review
AGILE '11 Proceedings of the 2011 Agile Conference
Towards a framework for integrating agile development and user-centred design
XP'06 Proceedings of the 7th international conference on Extreme Programming and Agile Processes in Software Engineering
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Using the analogy of user centred design (UCD) as a garden, we explore how to establish, grow and cultivate it to maturity in an organisation. We consider the importance of: having a clear and agreed intent and scope at the start; understanding the environment and culture; planning for success; focusing on the expected outcomes at each iteration; dealing with barriers and risks as they occur; implementing quickly in a scalable manner (according to the Agile methodology); conducting regular &'health checks'; reporting progress; and celebrating achievements along the way.