Design for conversation: lessons from Cognoter
International Journal of Man-Machine Studies - Computer-supported cooperative work and groupware. Part 1
The sciences of the artificial (3rd ed.)
The sciences of the artificial (3rd ed.)
Grounding needs: achieving common ground via lightweight chat in large, distributed, ad-hoc groups
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Human-Computer Interaction
Proceedings of the ACM 2012 conference on Computer Supported Cooperative Work
Proceedings of the 2013 conference on Computer supported cooperative work
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We investigate collocated triads as they play a collaborative, problem-solving game using distributed technology on laptops. We examine how different triads attain and maintain mutual understanding in triple-space--when working on a hard problem, with communicating technologies and face-to-face interaction. We present qualitative and quantitative evidence that demonstrates the descriptive adequacy of a model of triadic interaction in triple space. We use that model to argue that the notion of good-enoughness is not a group attribute, but rather tied to each dyadic pair. This intellectual framework allows us to examine how non- response operates within these triple-space interactions when interaction is supported by different media. The results related to non-response raise the possibility that different media may result in subtle influence on the balance of participant goals.