Introduction to Reinforcement Learning
Introduction to Reinforcement Learning
Finite-time Analysis of the Multiarmed Bandit Problem
Machine Learning
Relational Reinforcement Learning
ILP '98 Proceedings of the 8th International Workshop on Inductive Logic Programming
IPSN '08 Proceedings of the 7th international conference on Information processing in sensor networks
Designing games with a purpose
Communications of the ACM - Designing games with a purpose
Sample-based learning and search with permanent and transient memories
Proceedings of the 25th international conference on Machine learning
Get another label? improving data quality and data mining using multiple, noisy labelers
Proceedings of the 14th ACM SIGKDD international conference on Knowledge discovery and data mining
Analyzing the Amazon Mechanical Turk marketplace
XRDS: Crossroads, The ACM Magazine for Students - Comp-YOU-Ter
Model based Bayesian exploration
UAI'99 Proceedings of the Fifteenth conference on Uncertainty in artificial intelligence
Expectation propagation for approximate Bayesian inference
UAI'01 Proceedings of the Seventeenth conference on Uncertainty in artificial intelligence
Bandit based monte-carlo planning
ECML'06 Proceedings of the 17th European conference on Machine Learning
Active learning in partially observable markov decision processes
ECML'05 Proceedings of the 16th European conference on Machine Learning
Combining human and machine intelligence in large-scale crowdsourcing
Proceedings of the 11th International Conference on Autonomous Agents and Multiagent Systems - Volume 1
Light at the end of the tunnel: a Monte Carlo approach to computing value of information
Proceedings of the 2013 international conference on Autonomous agents and multi-agent systems
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Predictive models play a key role for inference and decision making in crowdsourcing. We present methods that can be used to guide the collection of data for enhancing the competency of such predictive models while using the models to provide a base crowdsourcing service. We focus on the challenge of ideally balancing the goals of collecting data over time for learning and for improving task performance with the cost of workers' contributions over the lifetime of the operation of a system. We introduce the use of distributions over a set of predictive models to represent uncertainty about the dynamics of the world. We employ a novel Monte Carlo algorithm to reason simultaneously about uncertainty about the world dynamics and the progression of task solution as workers are hired over time to optimize hiring decisions. We evaluate the methodology with experiments on a challenging citizen-science problem, demonstrating how it balances exploration and exploitation over the lifetime of a crowdsourcing system.