Visualização e Filtragem de Informações de Percepção em Groupwares Móveis

  • Authors:
  • Márcio J. Mantau;Carla D.M. Berkenbrock;Gian R. Berkenbrock

  • Affiliations:
  • Programa de Pós- Graduação em Computação Aplicada, Departamento de Ciência da Computação, Universidade do Estado de Santa Catarina- UDESC;Programa de Pós- Graduação em Computação Aplicada, Departamento de Ciência da Computação, Universidade do Estado de Santa Catarina- UDESC;Campus Joinville - Centro de Engenharia da Mobilidade, Universidade Federal de Santa Catarina - UFSC, Joinville, Santa Catarina, Brazil

  • Venue:
  • Proceedings of the X Brazilian Symposium in Collaborative Systems
  • Year:
  • 2013

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Abstract

This paper presents a cycle of action research conducted in order to investigate techniques of visualization and filtering information of awareness in a collaborative game titled "Worming Up The Brain". This study aims to identify the awareness information that should be presented to the user and how to arrange them in the best way in the interface, considering the small size of mobile devices. To avoid problems such as information overload and information intrusiveness, the awareness information were filtered based on the group. The game was used by 30 players, divided in 7 rounds. The results show that the awareness information were well absorbed by users.