Where do web sites come from?: capturing and interacting with design history
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
RopePlus: bridging distances with social and kinesthetic rope games
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Beelight: helping children discover colors
Proceedings of the 12th International Conference on Interaction Design and Children
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When independent learning is conducted in musical instruments learning, the learning process can be easily interrupted due to expectation gap between children and parents. Traditional acoustic musical instruments are challenging for young children because they require high levels of coordination and precision. We found that children learnt rhythm and cadence through physical activity in the early music learning by instinct. DrumGenius, as a new controller for interactive musical games, was designed to combine exploration and play by providing real-time dynamic feedback depending on children's movements in the learning process. The study aims to bridge the gap by a dynamic learning pattern in initial learning stage with respect to the existing static way.