Mobile Technology for Children: Designing for Interaction and Learning
Mobile Technology for Children: Designing for Interaction and Learning
Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning with New Media
Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning with New Media
Mobile learning in museums: how mobile supports for learning influence student behavior
Proceedings of the 10th International Conference on Interaction Design and Children
SINQ: Scientific INQuiry learning using social media
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Technology for promoting scientific practice and personal meaning in life-relevant learning
Proceedings of the 11th International Conference on Interaction Design and Children
Experiences2Go: sharing kids' activities outside the home with remote family members
Proceedings of the 2013 conference on Computer supported cooperative work
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In this paper, we detail our initial analyses of the ways in which youth engage in collaborative learning using ScienceKit, a mobile, social media application designed to support scientific inquiry in informal learning contexts. We focus on the ways in which ScienceKit orients small groups in different configurations of collaborative work, as they engage in informal learning activities.