A Method for Registration of 3-D Shapes
IEEE Transactions on Pattern Analysis and Machine Intelligence - Special issue on interpretation of 3-D scenes—part II
Computer aided geometric design of strip using developable Bézier patches
Computers in Industry
Shoe-last design innovation for better shoe fitting
Computers in Industry
Editorial: Soft products development
Computers in Industry
International Journal of Computer Integrated Manufacturing
Mass customization methodology for footwear design
ICDHM'11 Proceedings of the Third international conference on Digital human modeling
An approach for capturing the Voice of the Customer based on Virtual Prototyping
Journal of Intelligent Manufacturing
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This paper presents a systematic framework for design customization of footwear for children and identifies three modules related to shoe styling: shoe surface, shoe bottom, and accessory. A new module, shoe cloth, is created to allow a quick change of shoe appearance. Consumers can specify various design attributes in each module, including color, texture, embroidery, and shape. A prototype design system is implemented using augmented reality and sensing technologies based on the framework. This system consists of novel functions that support customization, design evaluation, and pattern development. The user can virtually put a customized shoe model on his/her foot in a video stream. The proposed framework not only facilitates evaluating products that are highly interactive with users, but also helps engage them in the design process. This work realizes the concept of human-centric design for mass customization.