A facial affect mapping engine

  • Authors:
  • Leonardo Impett;Peter Robinson;Tadas Baltrusaitis

  • Affiliations:
  • University of Cambridge, Cambridge, United Kingdom;University of Cambridge, Cambridge, United Kingdom;University of Cambridge, Cambridge, United Kingdom

  • Venue:
  • Proceedings of the companion publication of the 19th international conference on Intelligent User Interfaces
  • Year:
  • 2014

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Abstract

Facial expressions play a crucial role in human interaction. Interactive digital games can help teaching people to both express and recognise them. Such interactive games can benefit from the ability to alter user expressions dynamically and in real-time. In this demonstration, we present the Facial Affect Mapping Engine (FAME), a framework for mapping and manipulating facial expressions across images and video streams. Our system is fully automatic runs in real-time and does not require any specialist hardware. FAME presents new possibilities for the designers of intelligent interactive digital games.