Flocks, herds and schools: A distributed behavioral model
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Coordination without communication: the case of the flocking problem
Discrete Applied Mathematics - Fun with algorithms 2 (FUN 2001)
The oz of wizard: simulating the human for interaction research
Proceedings of the 4th ACM/IEEE international conference on Human robot interaction
Multi-agent role allocation: issues, approaches, and multiple perspectives
Autonomous Agents and Multi-Agent Systems
On the Impact of Variation on Self-Organizing Systems
SASO '11 Proceedings of the 2011 IEEE Fifth International Conference on Self-Adaptive and Self-Organizing Systems
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Leveraging the abilities of multiple affordable robots as a swarm is enticing because of the resulting robustness and emergent behaviors of a swarm. However, because swarms are composed of many different agents, it is difficult for a human to influence the swarm by managing individual agents. Instead, we propose that human influence should focus on (a)~managing the higher level attractors of the swarm system and (b)~managing trade-offs that appear in mission-relevant performance. We claim that managing attractors theoretically allows a human to abstract the details of individual agents and focus on managing the collective as a whole. Using a swarm model with two attractors, we demonstrate this concept by showing how limited human influence can cause the swarm to switch between attractors. We further claim that using quorum sensing allows a human to manage trade-offs between the scalability of interactions and mitigating the vulnerability of the swarm to agent failures.