Principles of interactive computer graphics (2nd ed.)
Principles of interactive computer graphics (2nd ed.)
Fundamentals of interactive computer graphics
Fundamentals of interactive computer graphics
Soft machines: A philosophy of user-computer interface design
CHI '83 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
ATLAS: A geographic database system data structure and language design for geographic information
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
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Problem analysis in designing thematic maps and user interfaces which assist map designers in incorporating their ideas into maps are presented.Problems in designing choropleth maps are analyzed from the map designers point of view. A graphical user interface, called "Histogram Interface", is implemented as countermeasure for problems in designing choropleth maps. The user interface can assist map designers in representing their ideas and achieving the desired maps through the designing process. The user interface operations, which correspond to the map designer's ideas, are explained. The user interface effectiveness is confirmed by resulting map examples and the corresponding graphical patterns on the interface.A concept is proposed concerning the importance in any computer graphics field, which the designers should consider in determining how to incorporate their ideas into pictures.