Flip distance between triangulations of a planar point set is APX-hard

  • Authors:
  • Alexander Pilz

  • Affiliations:
  • -

  • Venue:
  • Computational Geometry: Theory and Applications
  • Year:
  • 2014

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Abstract

In this work we consider triangulations of point sets in the Euclidean plane, i.e., maximal straight-line crossing-free graphs on a finite set of points. Given a triangulation of a point set, an edge flip is the operation of removing one edge and adding another one, such that the resulting graph is again a triangulation. Flips are a major way of locally transforming triangular meshes. We show that, given a point set S in the Euclidean plane and two triangulations T"1 and T"2 of S, it is an APX-hard problem to minimize the number of edge flips to transform T"1 to T"2.