Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Examining the pedagogical foundations of modern educational computer games
Computers & Education
Blind hero: enabling guitar hero for the visually impaired
Proceedings of the 10th international ACM SIGACCESS conference on Computers and accessibility
More Than Just a Game: Accessibility in Computer Games
USAB '08 Proceedings of the 4th Symposium of the Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society on HCI and Usability for Education and Work
Exploring Visual and Motor Accessibility in Navigating a Virtual World
ACM Transactions on Accessible Computing (TACCESS)
Exergame effectiveness: what the numbers can tell us
Proceedings of the 5th ACM SIGGRAPH Symposium on Video Games
Vi-bowling: a tactile spatial exergame for individuals with visual impairments
Proceedings of the 12th international ACM SIGACCESS conference on Computers and accessibility
Universal Access in the Information Society
Farmer's tale: a facebook game to promote volunteerism
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The design of human-powered access technology
The proceedings of the 13th international ACM SIGACCESS conference on Computers and accessibility
An empirical study of issues and barriers to mainstream video game accessibility
Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility
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Video games have become an important part of various facets of society and culture. However, due to widespread and often critical accessibility issues, many gamers with disabilities are finding themselves cut off from full participation in the world of gaming. Although game accessibility has received a fair amount of interest from our community in recent years, this work lacks adequate consideration of the real-world context of the mainstream gaming. Here, I consider limitations in the existing body of game accessibility research, outline my proposed work as a solution and its contributions to our community, discuss the current status of my research, and state my interest in participation in the ASSETS '13 Doctoral Consortium.