Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Octrees for faster isosurface generation
ACM Transactions on Graphics (TOG)
A Sorting Classification of Parallel Rendering
IEEE Computer Graphics and Applications
Mantle convection modeling on parallel virtual machines
Computers in Physics
A solution to the hidden surface problem
ACM '72 Proceedings of the ACM annual conference - Volume 1
A Near Optimal Isosurface Extraction Algorithm Using the Span Space
IEEE Transactions on Visualization and Computer Graphics
ParVox: a parallel splatting volume rendering system for distributed visualization
PRS '97 Proceedings of the IEEE symposium on Parallel rendering
View dependent isosurface extraction
Proceedings of the conference on Visualization '98
Visfiles: visualizing simulation data
ACM SIGGRAPH Computer Graphics
Vis files: computational field visualization
ACM SIGGRAPH Computer Graphics
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