An introduction to SLX

  • Authors:
  • James O. Henriksen

  • Affiliations:
  • Wolverine Software Corporation, 7617 Little River Turnpike, Suite 900, Annandale, VA

  • Venue:
  • WSC '96 Proceedings of the 28th conference on Winter simulation
  • Year:
  • 1996

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Abstract

SLX is Wolverine Software's "next generation" simulation language. SLX builds on the strengths of Wolverine's GPSS/H (Henriksen & Crain, 1996). It provides powerful simulation capabilities in a modern, C-like language framework. SLX provides a multiplicity of layers, ranging from the SLX kernel, at the bottom, through traditional simulation languages, e.g., GPSS/H, in the middle, to application-specific language dialects and extensions at the top. This paper provides an overview of SLX for readers who are already familiar with simulation. An earlier paper (Henriksen 1995) presented key concepts of the architecture of SLX As of this writing, SLX has been heavily used by a number of alpha testers. Insights gained from our interactions with the software testers will be presented.