Introduction to Simulation and SLAM II (3rd ed.)
Introduction to Simulation and SLAM II (3rd ed.)
GTW: a time warp system for shared memory multiprocessors
WSC '94 Proceedings of the 26th conference on Winter simulation
PADS '95 Proceedings of the ninth workshop on Parallel and distributed simulation
Simultaneous events and distributed simulation
WSC' 90 Proceedings of the 22nd conference on Winter simulation
Simulation Using GPSS
Cloning: a novel method for interactive parallel simulation
Proceedings of the 29th conference on Winter simulation
Dynamic virtual logical processes
PADS '98 Proceedings of the twelfth workshop on Parallel and distributed simulation
On event ordering in parallel discrete event simulation
PADS '99 Proceedings of the thirteenth workshop on Parallel and distributed simulation
Exploiting temporal uncertainty in parallel and distributed simulations
PADS '99 Proceedings of the thirteenth workshop on Parallel and distributed simulation
Safe timestamps and large-scale modeling
PADS '00 Proceedings of the fourteenth workshop on Parallel and distributed simulation
Formalization and strictness of simulation event orderings
Proceedings of the eighteenth workshop on Parallel and distributed simulation
A discrete event method for wave simulation
ACM Transactions on Modeling and Computer Simulation (TOMACS)
A discrete-event simulation tool for the analysis of simultaneous events
Proceedings of the 2nd international conference on Performance evaluation methodologies and tools
Efficient Analysis of Simultaneous Events in Distributed Simulation
DS-RT '07 Proceedings of the 11th IEEE International Symposium on Distributed Simulation and Real-Time Applications
On constructing optimistic simulation algorithms for the discrete event system specification
ACM Transactions on Modeling and Computer Simulation (TOMACS)
Quantitative assessment of an agent-based simulation on a time warp executive
Proceedings of the 40th Conference on Winter Simulation
PADS '09 Proceedings of the 2009 ACM/IEEE/SCS 23rd Workshop on Principles of Advanced and Distributed Simulation
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We revisit the notion of event simultaneity in the context of parallel and distributed simulation. Although the simulation community has recognized this problem for years, it has focused mainly on the mechanics of breaking event-time ties and has neither measured its extent nor considered its implications. Exant simulators (both serial and parallel) prohibit simultaneity either by user-specified event priorities or by an arbitrary (but well-documented) tie-breaking mechanism. We show, theoretically and empirically, that these strategies may lead to an invalid simulation. In doing so, we introduce the threshold of event simultaneity and use it to understand the semantics of simultaneity.