Middle school girls + games programming = information technology fluency
Proceedings of the 6th conference on Information technology education
Feminist HCI: taking stock and outlining an agenda for design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Gender and cultural differences (if any!): South African school children and computer games
CG'06 Proceedings of the 5th international conference on Computers and games
Personality and enjoyment of computer game play
Computers in Industry
Arrange-A-Space: tabletop interfaces and gender collaboration
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Playing the game: effective gender role analysis techniques for computer games
Proceedings of the 23rd Australian Computer-Human Interaction Conference
Why girls go pink: Game character identification and game-players' motivations
Computers in Human Behavior
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