Object-oriented analysis and design with applications (2nd ed.)
Object-oriented analysis and design with applications (2nd ed.)
Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
Real-time UML (2nd ed.): developing efficient objects for embedded systems
Real-time UML (2nd ed.): developing efficient objects for embedded systems
The 4+1 View Model of Architecture
IEEE Software
The impact of IS sourcing type on service quality and maintenance efforts
Information and Management
ACM SIGSOFT Software Engineering Notes
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Large software programs are usually long lived and continually evolve. Substantial maintenance effort is often extended by engineers trying to understand the software prior to making changes. To successfully evolve the software, a thorough understanding of the architect's intentions about software organization is required. Software maintenance costs can be reduced significantly if the software architecture is well defined, clearly documented, and creates an environment that promotes design consistency through the use of guidelines and design patterns. Building a maintainable system depends upon the consistent application of these architectural practices. This paper describes the application of modern software architecture methods to achieve a maintainable implementation of a large, distributed, real-time, embedded software system.