Dynamic batching policies for an on-demand video server
Multimedia Systems
Patching: a multicast technique for true video-on-demand services
MULTIMEDIA '98 Proceedings of the sixth ACM international conference on Multimedia
Supplying Instantaneous Video-on-Demand Services Using Controlled Multicast
ICMCS '99 Proceedings of the IEEE International Conference on Multimedia Computing and Systems - Volume 2
Chaining: A Generalized Batching Technique for Video-On-Demand Systems
ICMCS '97 Proceedings of the 1997 International Conference on Multimedia Computing and Systems
Video-on-Demand Server Efficiency through Stream Tapping
IC3N '97 Proceedings of the 6th International Conference on Computer Communications and Networks
Multicast Video-on-Demand services
ACM SIGCOMM Computer Communication Review
Scalability of multicast delivery for non-sequential streaming access
SIGMETRICS '02 Proceedings of the 2002 ACM SIGMETRICS international conference on Measurement and modeling of computer systems
The dyadic stream merging algorithm
Journal of Algorithms
Hybrid broadcast for the video-on-demand service
Journal of Computer Science and Technology
An Efficient Storage Organization for Multimedia Databases
VISUAL '02 Proceedings of the 5th International Conference on Recent Advances in Visual Information Systems
A New Scheduling Scheme for Multicast True VoD Service
PCM '01 Proceedings of the Second IEEE Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
An adaptive video multicast scheme for varying workloads
Multimedia Systems
Competitive on-line stream merging algorithms for media-on-demand
Journal of Algorithms - Special issue: Twelfth annual ACM-SIAM symposium on discrete algorithms
Caching and Scheduling in NAD-Based Multimedia Servers
IEEE Transactions on Parallel and Distributed Systems
Best-Effort Patching for Multicast True VoD Service
Multimedia Tools and Applications
Optimized Distributed Delivery of Continuous-Media Documents over Unreliable Communication Links
IEEE Transactions on Parallel and Distributed Systems
Assessing the efficiency of stream reuse techniques in P2P video-on-demand systems
Journal of Network and Computer Applications
Towards scalable delivery of video streams to heterogeneous receivers
MULTIMEDIA '06 Proceedings of the 14th annual ACM international conference on Multimedia
Journal of Parallel and Distributed Computing
Bandwidth usage distribution of multimedia servers using Patching
Computer Networks: The International Journal of Computer and Telecommunications Networking
Improving VoD Performance with LAN Client Back-End Buffering
IEEE MultiMedia
Analysis of waiting-time predictability in scalable media streaming
Proceedings of the 15th international conference on Multimedia
Scalable delivery and pricing of streaming media with advertisements
Proceedings of the 15th international conference on Multimedia
A GA-based movie-on-demand platform using multiple distributed servers
Multimedia Tools and Applications
MMM '09 Proceedings of the 15th International Multimedia Modeling Conference on Advances in Multimedia Modeling
Multicast video-on-demand service in an enterprise network with client-assisted patching
Multimedia Tools and Applications
Waiting-time prediction in scalable on-demand video streaming
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Efficient delivery of on-demand video streams to heterogeneous receivers
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Journal on Image and Video Processing - Special issue on selected papers from multimedia modeling conference 2009
Proxy-assisted scalable periodic broadcasting of videos for heterogeneous clients
Multimedia Tools and Applications
Client-driven price selection for scalable video streaming with advertisements
MMM'12 Proceedings of the 18th international conference on Advances in Multimedia Modeling
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Patching is a cost efficient channel-sharing technique for video-on-demand systems. However, its performance is limited due to the fact that a video stream cannot be shared unless it delivers the video in its entirety. As a result, larger and larger patches are required to serve new requests as the temporal distance increases. To avoid the overwhelming accumulation of patching cost, the entire video must be delivered frequently. In this paper, we address this problem by introducing a new technique called Transition Patching. Our performance study shows that the new scheme outperforms the existing approach under all scenarios. In particular, the performance gain is more significant when the request rate is higher. We note that such improvement is achieved without extra download bandwidth required at the client site. The implementation cost, therefore, is the same as the original Patching scheme.