The art of computer programming, volume 3: (2nd ed.) sorting and searching
The art of computer programming, volume 3: (2nd ed.) sorting and searching
Some applications of graph theory to game analysis
Some applications of graph theory to game analysis
A programming language
Self-improvement in problem-solving
ISMIS '86 Proceedings of the ACM SIGART international symposium on Methodologies for intelligent systems
Discovering admissible heuristics by abstracting and optimizing: a transformational approach
IJCAI'89 Proceedings of the 11th international joint conference on Artificial intelligence - Volume 1
IJCAI'89 Proceedings of the 11th international joint conference on Artificial intelligence - Volume 2
IJCAI'85 Proceedings of the 9th international joint conference on Artificial intelligence - Volume 1
Subgoal ordering and goal augmentation for heuristic problem solving
IJCAI'87 Proceedings of the 10th international joint conference on Artificial intelligence - Volume 2
Machine discovery of effective admissible heuristics
IJCAI'91 Proceedings of the 12th international joint conference on Artificial intelligence - Volume 2
Learning abstraction hierarchies for problem solving
AAAI'90 Proceedings of the eighth National conference on Artificial intelligence - Volume 2
Hi-index | 0.00 |