Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
Architectural mismatch or why it's hard to build systems out of existing parts
Proceedings of the 17th international conference on Software engineering
Towards Specifying Constraints for Object-Oriented Frameworks
Information Systems Frontiers
Supporting the Deployment of Object-Oriented Frameworks
CAiSE '02 Proceedings of the 14th International Conference on Advanced Information Systems Engineering
Informing Eclipse API production and consumption
Proceedings of the 2007 OOPSLA workshop on eclipse technology eXchange
On evaluating recommender systems for API usages
Proceedings of the 2008 international workshop on Recommendation systems for software engineering
FRAP: a framework for pervasive games
Proceedings of the 1st ACM SIGCHI symposium on Engineering interactive computing systems
A generic meta-model-based approach for specifying framework functionality and usage
TOOLS'10 Proceedings of the 48th international conference on Objects, models, components, patterns
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