Programming Languages: A general purpose graphic language
Communications of the ACM
EULER: a generalization of ALGOL and it formal definition: Part 1
Communications of the ACM
Computer Processing of Line-Drawing Images
ACM Computing Surveys (CSUR)
Recent Efforts Towards Graphics Standardization
ACM Computing Surveys (CSUR)
On the semantics of the assignment statement of high-level graphical languages
SIGGRAPH '76 Proceedings of the 3rd annual conference on Computer graphics and interactive techniques
IMAGE: a language for the interactive manipulation of a graphics environment
SIGGRAPH '75 Proceedings of the 2nd annual conference on Computer graphics and interactive techniques
Glide: a language for design information systems
SIGGRAPH '77 Proceedings of the 4th annual conference on Computer graphics and interactive techniques
A high level language extension for creating and controlling dynamic pictures
The papers of the ACM symposium on Graphic languages
Methods for specifying display parameters in graphics programming languages
The papers of the ACM symposium on Graphic languages
Picture primitives in device independent graphics systems
The papers of the ACM symposium on Graphic languages
An approach to interactive graphic programming
DAC '76 Proceedings of the 13th Design Automation Conference
Dynamic scan-converted images with a frame buffer display device
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
A Portable Graphics system for minicomputers
ACM '78 Proceedings of the 1978 annual conference - Volume 2
ACM-SIGGRAPH/NBS workshop on machine independent graphics
ACM SIGGRAPH Computer Graphics
A hierarchical model of a graphics system
ACM SIGGRAPH Computer Graphics
An overview of programming languages for specialized application areas
AFIPS '72 (Spring) Proceedings of the May 16-18, 1972, spring joint computer conference
An informal graphics system based on the LOGO language
AFIPS '73 Proceedings of the June 4-8, 1973, national computer conference and exposition
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Although the use of structured display files is widespread in interactive computer graphics, these structures present a number of problems which tend to restrict their generality and usefulness. This paper discusses some of these problems, and suggests an alternative approach to display system design which avoids the use of structured display files.This technique employs display procedures to generate information for display. By including transformations within calls to these procedures it is possible both to simplify the specification of pictures and to speed up their generation. Display procedures permit picture elements to be defined conditionally and also facilitate the processing of inputs from pointing devices. The paper is illustrated by examples from a version of the EULER language in which display procedures were implemented.