AnimalScript: an extensible scripting language for algorithm animation

  • Authors:
  • Guido Rößling;Bernd Freisleben

  • Affiliations:
  • Department of Electrical Engineering and Computer Science, University of Siegen, Hölderlinstr. 3, D-57068 Siegen, Germany;Department of Electrical Engineering and Computer Science, University of Siegen, Hölderlinstr. 3, D-57068 Siegen, Germany

  • Venue:
  • Proceedings of the thirty-second SIGCSE technical symposium on Computer Science Education
  • Year:
  • 2001

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Abstract

In this paper, we present the AnimalScript visualization language. This scripting language uses the flexibility of the Animal system and provides many additional new graphic primitives and animation effects that go beyond the traditional Animal GUI features.AnimalScript can easily be configured by changing the content of a registration file. Users may also have multiple registration files, as AnimalScript will always use the first registration file it finds. AnimalScript can easily be extended with additional features without needing to read, let alone change, any existing code.