The ANIMAL algorithm animation tool

  • Authors:
  • Guido Rößling;Markus Schüer;Bernd Freisleben

  • Affiliations:
  • Department of Electrical Engineering and Computer Science, University of Siegen, Hölderlinstr. 3, D-57068 Siegen, Germany;Department of Electrical Engineering and Computer Science, University of Siegen, Hölderlinstr. 3, D-57068 Siegen, Germany;Department of Electrical Engineering and Computer Science, University of Siegen, Hölderlinstr. 3, D-57068 Siegen, Germany

  • Venue:
  • Proceedings of the 5th annual SIGCSE/SIGCUE ITiCSEconference on Innovation and technology in computer science education
  • Year:
  • 2000

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Abstract

In this paper, we present Animal, a new tool for developing animations to be used in lectures. Animal offers a small but powerful set of graphical operators. Animations are generated using a visual editor, by scripting or via API calls. All animations can be edited visually. Animal supports source and pseudo code inclusion and highlighting as well as precise user-defined delays between actions. The paper evaluates the functionality of Animal in comparison to other animation tools.