A tradeoff between safety and liveness for randomized coordinated attack protocols
PODC '92 Proceedings of the eleventh annual ACM symposium on Principles of distributed computing
Learning operating systems structure and implementation through the MPS computer system simulator
SIGCSE '99 The proceedings of the thirtieth SIGCSE technical symposium on Computer science education
Network Emulation in the Vint/NS Simulator
ISCC '99 Proceedings of the The Fourth IEEE Symposium on Computers and Communications
Illustrating networking concepts with wireless handheld devices
Proceedings of the 7th annual conference on Innovation and technology in computer science education
A network project course based on network processors
SIGCSE '03 Proceedings of the 34th SIGCSE technical symposium on Computer science education
Teaching wireless networking with limited resources
Proceedings of the 35th SIGCSE technical symposium on Computer science education
Berserkr: a virtual beowulf cluster for fast prototyping and teaching
Proceedings of the 1st conference on Computing frontiers
Teaching operating systems administration with user mode linux
Proceedings of the 9th annual SIGCSE conference on Innovation and technology in computer science education
Proceedings of the 36th SIGCSE technical symposium on Computer science education
ITiCSE '05 Proceedings of the 10th annual SIGCSE conference on Innovation and technology in computer science education
Undergraduate data communications and networking projects using opnet and wireshark software
Proceedings of the 39th SIGCSE technical symposium on Computer science education
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The evolution of the parallel computing theory has shown over years the need for complex and reliable emulation tools for teaching, learning and developing new distributed algorithms in a realistic network environment. NetWire[emu] is a distributed architecture designed for educational and research purposes which provides a synthetic and realistic network environment that may be used to teach and learn parallel algorithms (or parallel operating systems) as well as to research and develop new distributed algorithms.NetWire is an architecture based on a client/server derivation scheme: each client can interact with one or more servers emulating one or more networks by the NOEL protocol (Network Oriented Emulation Language), which is an extension of TCL over TCP/IP specifically designed for NetWire. The user can thus control all the physical parameters of each network or part of it (communication channels, hubs, network adapters and so on).Furthermore, the NetWire API library interfaces the synthetic network environment to real software applications with ease, hiding the whole architecture behind the appearance of a network device driver, fully compatible with the operating system the applications run on.Moreover, NetWire already provides a featured Xwindows interface, and because of the integrated TCL language and the interactions between NOEL and TK, it is possible to fastly build up new and powerful GUI based programs.Thus, the field of application of NetWire is twofold: on a side, it may be used as a tool for teaching distributed algorithms on parallel and distributed operating systems, and on the other one it is a tool for the research and development of new distributed algorithms.