Principles of interactive computer graphics (2nd ed.)
Principles of interactive computer graphics (2nd ed.)
Fumbling the future: how Xerox invented, then ignored, the first personal computer
Fumbling the future: how Xerox invented, then ignored, the first personal computer
Seminal graphics: poineering efforts that shaped the field
Seminal graphics: poineering efforts that shaped the field
Computer graphics in court: the Adobe/Quantel case
ACM SIGGRAPH Computer Graphics
Jim Blinn's corner: dirty pixels
Jim Blinn's corner: dirty pixels
The story of computer graphics
ACM SIGGRAPH 99 Electronic art and animation catalog
Dealers of Lightning: Xerox PARC and the Dawn of the Computer Age
Dealers of Lightning: Xerox PARC and the Dawn of the Computer Age
Artificial Life II
SIGGRAPH '78 Proceedings of the 5th annual conference on Computer graphics and interactive techniques
FluidPaint: an interactive digital painting system using real wet brushes
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Detail-preserving paint modeling for 3D brushes
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Industrial-strength painting with a virtual bristle brush
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
Hi-index | 0.00 |
The history of digital paint systems derives from many things-chance meetings, coincidences and boredom, artistic license, brilliant researchers, a wealthy benefactor, and, of course, lawsuits. The author tells the fascinating story-facts first, then anecdotes-in his own words