Rapid controlled movement through a virtual 3D workspace
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
The GOMS family of user interface analysis techniques: comparison and contrast
ACM Transactions on Computer-Human Interaction (TOCHI)
Design guidelines for landmarks to support navigation in virtual environments
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
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Generative design theories are needed to bridge the gaps between pure scientific knowledge, individual ("point") designs and systematic generation of viable design alternatives. This papers suggests a framework for locomotional design that uses knowledge of navigation and spatial cognition to inform design. Examples of the implications of two such pieces of knowledge are sketched out, suggesting how this framework might lead to a generative design theory.