Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
Design of object-oriented simulations in C++
WSC '96 Proceedings of the 28th conference on Winter simulation
Java-based query driven simulation environment
WSC '96 Proceedings of the 28th conference on Winter simulation
Applying UML and patterns: an introduction to object-oriented analysis and design
Applying UML and patterns: an introduction to object-oriented analysis and design
Silk: a Java-based process simulation language
Proceedings of the 29th conference on Winter simulation
The Unified Modeling Language user guide
The Unified Modeling Language user guide
CSIM: a C-based process-oriented simulation language
WSC '86 Proceedings of the 18th conference on Winter simulation
Translating Activity Cycle Diagrams to Java Simulation Programs
ANSS '04 Proceedings of the 37th annual symposium on Simulation
Proceedings of the 34th conference on Winter simulation: exploring new frontiers
Addressing complexity using distributed simulation: a case study in Spaceport modeling
WSC '05 Proceedings of the 37th conference on Winter simulation
An object-oriented framework for simulating multi-echelon inventory systems
Proceedings of the 38th conference on Winter simulation
Simulating SKU proliferation in a health care supply chain
Winter Simulation Conference
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This paper presents an overview of a software design framework for the development of object-oriented simulations. The framework is documented using the Unified Modeling Language (UML) and is divided into packages to organize the collection of classes into important functional areas. The purpose of the framework is two-fold. First, the framework is useful in understanding the concepts and abstractions within simulation modeling and languages. Secondly, the framework can serve as the basis for the development of object-oriented simulation libraries. We illustrate the latter through a Java implementation.