Flocks, herds and schools: A distributed behavioral model
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Fuzzy and Neural Approaches in Engineering
Fuzzy and Neural Approaches in Engineering
Flow theory for flocks of autonomous mobile physical agents
Flow theory for flocks of autonomous mobile physical agents
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This paper discusses the problems involved in developing a Java based simulation model of autonomous entities that can navigate themselves in 2-dimensional space. We develop some ideas for solving those problems. The ideas mentioned in this paper can be applied to simulations that have fuzzy logic for navigation, encapsulation for object-oriented simulation, many instances of objects, or statistically complex results. We cite reasons for distributing a simulation among several computers and propose several topics for future research.